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ZMV Game Studio presents

All In Vain

A next-generation survival horror where fear is systemic — and every step could be your last.

Co-op survival horror in a massive infected open world. By day you scavenge forests, abandoned villages and a ruined city; by night the mutants hunt — make it home before dark, or this night will be your last. Play solo or in 2–4 co-op. PC (Steam & Epic) now; PlayStation 5 and Xbox Series X|S planned.

· PC (Steam), Epic Games Store · Action · Unreal Engine

— Trailer

See it in motion

Watch the trailer

The video is hosted on YouTube. It loads only after you press play — until then we send you nowhere.

— Inside the game

What you'll do

Massive Open World

Infected forests, abandoned villages and a ruined city — explore freely. Your chosen route decides whether you survive until dawn.

Day / Night Cycle

By day you scavenge and prepare; by night mutants emerge and the rules change. Return before dark — or it will be your last night.

Co-op 2–4

Survive together: Fighter, Scout, Engineer, Medic. Share loot and build defenses — one player’s fall endangers the whole group.

Scavenging & Crafting

Gather food, medicine, weapons and fuel. Craft weapons, traps and fortifications from whatever you find in the ruins.

Stealth & Reactive AI

Covert movement and silent takedowns against tense, unpredictable enemy AI that punishes every mistake.

Dynamic Weather

Dynamic weather and an apocalyptic atmosphere that constantly turns the world against you.

— Roadmap

Development plan

  • Available now Done

    Playable Demo on Steam

    Early playable build live on Steam.

    100%

    1 votes

  • Released Done

    Cinematic Trailer

    First official project trailer released.

    100%

    1 votes

  • Live Done

    Steam Page & Wishlists

    Official Steam page live and collecting wishlists.

    100%

    1 votes

  • In progress In Progress

    Core Gameplay Systems

    Core survival, exploration and enemy-AI mechanics.

    60%

    1 votes

  • TBA Planned

    Early Access

    Open world + co-op in players’ hands.

    0%

    1 votes

  • TBA Planned

    1.0 Release

    Full launch on PC; PS5 / Xbox to follow.

    0%

    1 votes

— Gallery

Screenshots

A World That No Longer Exists — And It Wants You Dead Following a global catastrophe, a group of survivors wakes up in an abandoned cabin deep in the woods, only to discover that the world they knew is gone. The dead have risen, roads are destroyed, and at night, mutants emerge from the shadows to hunt anything that breathes.

To survive, the heroes must navigate infected forests to reach the nearest major city, scavenge for resources — and make it back before nightfall. Otherwise, it will be their last night alive.

Three Survival Zones The Infected Forest — dense wilderness between your shelter and civilization: acting as both natural cover and a deadly threat. Abandoned Villages — desolate settlements filled with resources, traps, and the traces of those who came before you. The Ruined City — the primary scavenging destination: medicine, weapons, and fuel remain hidden among the rubble.

A Race Against Time Every day is a high-stakes raid on the edge. Plan at dawn, push through infected routes, scavenge the ruins, and return with your loot while there's still daylight. When night falls, hide and defend your base — because after dark, the rules change.

Play solo or in 2-4 player co-op. Choose your class: Fighter, Scout, Engineer, or Medic. Share your loot and build defenses; if one falls, the entire group is at risk.

Available now: Playable demo on Steam. Planned platforms: PlayStation 5 · Xbox Series X|S.

For press

Press materials

ALL IN VAIN is a co-op survival horror set in a massive infected open world, built on Unreal Engine 5 by ZMV Game Studio.

Genre: Survival Horror · Open World · Co-op · Zombie Apocalypse
Platforms: PC (Steam, Epic Games Store); planned PlayStation 5, Xbox Series X|S
Modes: Single-player, Online & LAN Co-op (2–4 players)
Engine: Unreal Engine 5 (C++ / Blueprints)
Status: Playable demo on Steam · official trailer released · wishlists open
Team: Sergey Zmeev (Game Director / Lead Engineer) & Alexander Zmeev (Lead Programmer) — 20+ years in IT & GameDev
Genre benchmarks: DayZ · Project Zomboid · 7 Days to Die · The Forest / Sons of the Forest · State of Decay

ZMV Studio · TBA

— Community

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